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The thief rabbit jumps and moves carrots to obtain the game.
The purpose is for the self walking thief rabbit to obtain all the ginseng and reach the finish line.
The rabbit automatically moves straight. When in contact with walls, it will change direction and drive in the opposite direction.
The right and left ends of the screen are connected in a loop and can move freely.
The black goal that appears after obtaining all the participants enters the stage to clear the level.
A number block can only hold the number of digits. If you obtain gems, you will receive clear evaluations.
If you encounter a trap, do it again.
How TO PLay
Jump: W or a or Z or click or space
POCA A Thief is Escape Game on pickmygame.com
Adventure Games
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